It’s neat to see that the two new exclusive Z-Moves have the built-in Mold Breaker, allowing the user to take out targets while ignoring abilities like Sturdy or Disguise. The cinematic scenes for these Z-Moves were very powerful and cool-looking. It would be neat if Necrozma gained 2 Z-Moves: one for its normal state as well as one for its Dusk Mane and Dawn Wings forms. I wonder if the official Pokemon website was implying that Necrozma had another form; one without the Prism Armor.
I’m glad that we basically have O-Powers back. Hopefully, this feature can power up over time like the O-Powers did. Perhaps I will like the Rotom-Dex of US/UM, especially if it came with a National Dex. Personally, the Rotom-Dex of S/M became unnecessary. I also hope that the ability to use at least two Z-Moves per battle sticks to in-game. The competitive scene would go nuts if we could legally use two Z-Moves per battle. I still want there to be an exclusive Z-Move for Rotom.
It’s neat to see that the two new exclusive Z-Moves have the built-in Mold Breaker, allowing the user to take out targets while ignoring abilities like Sturdy or Disguise. The cinematic scenes for these Z-Moves were very powerful and cool-looking. It would be neat if Necrozma gained 2 Z-Moves: one for its normal state as well as one for its Dusk Mane and Dawn Wings forms. I wonder if the official Pokemon website was implying that Necrozma had another form; one without the Prism Armor.
I’m glad that we basically have O-Powers back. Hopefully, this feature can power up over time like the O-Powers did. Perhaps I will like the Rotom-Dex of US/UM, especially if it came with a National Dex. Personally, the Rotom-Dex of S/M became unnecessary. I also hope that the ability to use at least two Z-Moves per battle sticks to in-game. The competitive scene would go nuts if we could legally use two Z-Moves per battle. I still want there to be an exclusive Z-Move for Rotom.